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Mobile Apps and Hardware • Re: Why did mobile music production never take off?

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There are apps that are more successful than others for making use of touch and the limited screen real estate. I don't have the patience or inclination for exclusive music making on the ipad but I do really enjoy several apps and integrate them into my main rigs. Some of the midi generation apps in particular are inspirational and fun. I send their output to my various gear over blue tooth using low latency CME midi devices.
That's where I'm at as well, iPad can be an incredible add on to your existing setup at a relatively cheap price.

But if you had to, i guess you can make music on anything, even android phone, but it is not inspiring, atleast for me.

I do agree that a laptop is the best "mobile" device to make music, especially since modern laptops have 8+ hours of battery life.

And speaking of making music on a crowded bus or train, i don't think that's the best place to make music but if you get inspired to make music while you can barely stand without someone pushing you, good for you ig.


The only reason why someone would completely make music on ios/android is either they don't like the traditional workflow, which is niche like the original post said or it's the only device they have, then do whatever you can with it.

I do like my ipad, i primarily feel like groovebox apps work great with ipad but a full fledged DAW (even GarageBand multitrack) feels like a chore. So for me, playing with it and making loops and grooves is great but editing is still a frustrating experience.

Statistics: Posted by Paree — Sun Oct 06, 2024 3:21 am



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